A board game to challenge the ruling classes still has potential. "After facing constant roadblocks in opening a neighborhood cafe, an artist in Savannah, Georgia, created a board game that mimics the frustration of small-scale development."
Unlike Monopoly, or some sessions of Risk, where the slow strangulation of the weaker players diminishes the play value, the slow strangulation of any player's initiative is the point of Clinton Edminster's Red Tape Game.
Clinton did something unexpected. As an artist, he turned his frustration into expression by designing a board game called “Red Tape.”Good. I'm sure that each of the bureaucratic obstacles originated with The Best of Intentions, and I suspect that one can find peer-reviewed endorsements of many of them in Journal of Urban Economics or Environment and Planning or an archaeological journal. Over time, though, the accretion of process is as if barnacles on a hull. In Monopoly, maybe no houses get built because nobody gets the two or three lots of the same color group; in Savannah or Savanna or anyplace else, sooner or later somebody takes a hard look at why no houses get built. "Every community has its version of the Red Tape Game. The rules are invisible, but the outcome is the same: vacant buildings stay vacant, and citizens give up on making their place better." In the Strong Towns world, it might be that there's as much unsustainable Suburban Experiment construction going on as there is because the existing communities might have good bones, but for those accretions of process barnacles preventing the upgrades. Whether those upgrades become gentrification is left to the reader as an exercise.
The game mimics his experience of navigating city approvals:Every square captured the illogical, discouraging hoops he had to jump through just to bring life back to a building the city had left to decay.
- Neighborhood Association: Roll to gather petitions.
- Parking Requirements: Lose a turn while you redesign.
- The Bank: Roll for financing delays.
- Construction & City Council: Try again, or move back three steps.
When the game was played at a Housing Savannah summit, it struck a nerve. City staff, elected officials, and community leaders rolled the dice and found themselves equally stuck and unable to move forward in a game designed to mirror real-life barriers. Barriers imposed by the very players of the game.
That was the “aha” moment: Red tape isn’t just frustrating; it kills good projects before they ever begin.
Instead of brushing it off, city staff took the criticism seriously. They began looking for ways to simplify and improve their processes so that residents and small business owners could invest without getting trapped in bureaucratic limbo.


